Resolving "Undefined Symbols for Architecture x86_64" Errors in Swift Cocoapods with Objective-C Files: A Step-by-Step Guide

Understanding Undefined Symbols in Swift Cocoapods with Objective-C Files

Introduction

As a developer, there’s nothing more frustrating than encountering an error message that leaves you scratching your head. The “Undefined symbols for architecture x86_64” error is one such message that can send even the most experienced developers scrambling for answers. In this article, we’ll delve into the world of Swift Cocoapods and Objective-C files to understand what causes this error and how to fix it.

Background on CocoaPods

CocoaPods is a dependency manager designed specifically for iOS and macOS projects that use frameworks like ARC (Automatic Reference Counting). It allows developers to easily integrate third-party libraries into their projects without having to manage the underlying code manually. By default, CocoaPods uses static frameworks, which can lead to issues with Objective-C code.

Understanding Static vs Dynamic Frameworks

To understand why “Undefined symbols for architecture x86_64” occurs, we need to grasp the difference between static and dynamic frameworks.

  • Static Frameworks: When a project uses a static framework, the framework’s code is compiled and linked directly into the application. This means that the framework’s code is stored in the app’s executable file (e.g., .app bundle) and can be accessed by the application at runtime.
  • Dynamic Frameworks: Conversely, dynamic frameworks are not compiled with the app. Instead, they’re loaded into memory at runtime using a mechanism called dynamic linking.

The Problem of Objective-C Files with Cocoapods

When working with Swift Cocoapods and Objective-C files, we often need to integrate third-party libraries that contain Objective-C code. However, CocoaPods defaults to static frameworks, which can cause issues when trying to compile the project.

One common problem arises from the fact that some projects use both Static and Dynamic frameworks simultaneously. When this happens, the compiler will attempt to link both sets of code together, but it won’t be able to find the symbols (i.e., the names of functions or variables) defined in the Objective-C files because they’re loaded dynamically.

The Fix: Using Dynamic Frameworks

The solution to this issue is to switch from static frameworks to dynamic frameworks. To do this, we need to remove the use_frameworks! line from our podfile and add the pod 'YourLibrary' statement without specifying whether it’s a framework or not.

How to Enable Dynamic Frameworks in Cocoapods

To enable dynamic frameworks in CocoaPods, follow these steps:

Step 1: Open Your Podfile

Open your project’s podfile and locate the line that says use_frameworks!. Remove the exclamation mark from this line.

# Uncomment the next line if you're using Swift or would like to use dynamic frameworks
use_frameworks!

This tells CocoaPods not to force any of the libraries in your project into static frameworks. This change enables dynamic linking for all libraries in your project, including those containing Objective-C code.

Step 2: Re-run Pod Install

After making this change, run pod install again to re-compile your project with dynamic frameworks.

# Run pod install after the change
pod install

Verifying Dynamic Frameworks are Used

To verify that you’re using dynamic frameworks in your project, look at your .xcarchive/Products folder. The .xcarchive folder represents a “debug” or “release” build of your app.

Inside the Products directory, look for a file named .framework/Versions/A. This is where dynamic frameworks are stored on disk.

# Look for .framework files inside the Products folder
xcarchive/Products/Debug-iphonesimulator/[YourApp].app/Contents/Frameworks/Versions/A/

In this location, you should see a .framework directory containing all the dynamic libraries installed by CocoaPods.

Conclusion

The “Undefined symbols for architecture x86_64” error in Swift Cocoapods with Objective-C files is often caused by mixing static and dynamic frameworks. By removing use_frameworks! from our podfile, we’re allowing CocoaPods to use dynamic frameworks instead of forcing static ones. This change simplifies the process of integrating third-party libraries into our projects while also reducing potential issues related to linking code together.

By understanding how dynamic frameworks work in relation to static frameworks and making the necessary changes in your project, you can resolve issues like “Undefined symbols for architecture x86_64” and ensure a smooth workflow with CocoaPods.


Last modified on 2024-02-08